Starting Out

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Starting Out

Post  Volcan on 1/26/2008, 12:10 am

So you are ready to embark on your Pokemon quest? Well, I'll have you know that you're not going to become a Pokemon Master over night. Before you even think about participating in the role play you need to have a good understanding of the rules and how role play works exactly. This isn't some flashy web based game. It's a role play. You take on the role of your character and travel the Pokemon world, meeting friends, and catching Pokemon in a story style setting.

When you start you're Journey, you will start with 2000 yen, 5 pokeballs, and a Fishing Rod.

You also need to have a good idea as to what type of character you will make. First thing you need to decide on is your trainer's class, then once you have that all figured out you'll need to pick your starting Pokemon. You have the choice between 17 starter Pokemon. The choices are listed at the bottom of this post.

Trainer Classes

Pokemon Trainer:
The Pokemon Trainer gains 50% more experience from trainer-to-trainer battles.

Pokemon Breeder:
The Pokemon Breeder can breed their pokemon without using the daycare. Also, their pokemon gains +1 exp from every wild pokemon battle.

Pokemon Scientist:
The Pokemon Scientist can invent new items and post the ideas in the Pokemon labs.

Pokemon Theif:
Pokemon Thieves do not need yen to get items from the PokeMart. Also, they can steal a pokemon owned by a trainer if they defeat them in a battle, but the Theif has to put up one all of their yen in case they lose.

Starting Pokemon

Fire:
Charmander
Cyndaquil
Torchic
Chimchar

Water:
Squirtle
Totodile
Mudkip
Piplup

Grass:
Bulbasaur
Chicorita
Treecko
Turtwig

Electric:
Pichu
Elekid

Fighting:
Tyrogue
Riolu

Normal:
Eevee
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Volcan
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